Permainan atau Penghujatan: Tinjauan Kritis Terhadap Video Game “Fight of Gods”

Authors

  • Samuel Soegiarto Departemen Matakuliah Umum, Universitas Kristen Petra
  • Ezra Iskandar Departemen Matakuliah Umum, Universitas Kristen Petra

:

https://doi.org/10.9744/nirmana.21.2.92-101

Keywords:

Video Game, Fight of Gods, Penghujatan, Penistaan, Yesus, Buddha

Abstract

Permainan dan agama seringkali dianggap dua bidang yang tidak saling terkait satu sama lain. Yang satu dikategorikan sebagai bidang sekuler dan yang satu dipandang sebagai sesuatu yang sakral. Mempertemukan dan menggabungkan dua hal ini bisa menimbulkan berbagai macam reaksi dan sering dianggap kontroversial. Inilah proyek yang diusung video game “Fight of Gods” yang menampilkan berbagai macam tokoh agama dan dewa-dewi dari berbagai macam sistem kepercayaan dengan jurus-jurus yang khas. Tokoh-tokoh sakral seperti Yesus, Buddha, dan Musa akan dipertarungkan satu sama lain di dalam game fighting ini. Beberapa negara seperti Malaysia, Singapore, dan Indonesia dengan segera mendeklarasikan bahwa video game tersebut adalah suatu penghujatan dan langsung menutup akses sehingga game tersebut tidak dapat diunduh dan dimainkan. Namun apakah memang benar bahwa permainan FoG ini telah menghujat dan atau menistakan agama dan kepercayaan? Berdasarkan analisis konsep penghujatan secara historis serta analisis agama didalam kerangka Frank Bosman, permainan FoG belum dapat dikategorikan sebagai penghujatan. Namun, produk seni yang kreatif ini sudah termasuk bentuk desakralisasi agama.

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Published

2022-02-04

How to Cite

Soegiarto, S., & Iskandar, E. (2022). Permainan atau Penghujatan: Tinjauan Kritis Terhadap Video Game “Fight of Gods”. Jurnal Desain Komunikasi Visual Nirmana, 21(2), 92-101. https://doi.org/10.9744/nirmana.21.2.92-101

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Articles